![]() It will now have the new graphics that you incorporated into the EBOOT.ĥ.) Congrats, you're done! Enjoy your new customized EBOOT. ICON0.PNG must not be any larger than 144x80, and PIC1.PNG must not be any larger than 480x272 (you don't need to have a PIC1.PNG background.just leave that field blank if you don't want one).Ĥ.) Click save after you loaded all the proper files, and save the EBOOT to wherever you want it stored. For the files that you wanna change, locate those wherever you have them stored. Locate the EBOOT that you want to change, and click on it to load it into the program.Ģ.) Click on "Extract", at the top, to extract the EBOOT's files to a folder of your choosing.ģ.) Click on "New", at the top, to begin loading the EBOOTs files that you extracted to that folder (PARAM.SFO, DATA.PSP, and sometimes there'll be a DATA.PSAR file that you'll need to re-add) into the proper fields (EXCEPT the files that you wanna change: ICON0.PNG for the EBOOT ICON, PIC1.PNG for the EBOOT's background, etc.). It's really quick and easy to do, especially once you get the hang of it.ġ.) After opening the program, click on "Open", at the top. ![]() PBPUnpacker is the best program to do this with:
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